Re: is portable aliasing possible in C++?

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On Sat, 2014-09-13 at 08:23 +0100, Andrew Haley wrote:
> On 12/09/14 23:58, haynberg@xxxxxxxxx wrote:
> >> Firstly, char types alias everything.
> > (I'm not sure why you wrote that?)
> 
> Because the specification says so.  6.3.2.3, Pointers, in C9X.
> 
> > I know if you cast to char type,
> > it can, but I'm going from a char type.
> > 
> >> Secondly, even if you call memcpy(), a compiler doesn't have to do any
> >> copies if it can prove that the union you're reading into doesn't
> >> escape.
> > If the compiler can optimize away memcpy, why memcpy into a union, why
> > not just to the type in question?  Or is memcpy into a union special?
> 
> You can copy the bytes from one object to another, and it has the
> same effect.  I can't guarantee it generates the same code as a
> union in all cases.
> 
> > In other words, if I write:
> > 
> >   msg p;
> >   memcpy(&p, get_bytes(), sizeof p);  // assume the size OK
> >   if (p.i)
> >   // ...
> > 
> > Can the memcpy be optimized away, making it similar to the cast version 
> > (but not undefined)?

I ran into a similar thing a while ago.  See also
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=59478 for some experiments.
Probably the optimizations will look differently on other targets than
SH.  On strict alignment targets there's also this memcpy issue
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=50417 which might be
related.

Cheers,
Oleg 





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