On Fri, 6 Dec 2013, Konstantin Vladimirov wrote:
Consider code: int foo(char *t, char *v, int w) { int i; for (i = 1; i != w; ++i) { int x = i << 2;
A side note, but something too few people seem to be aware of: writing i<<2 can pessimize code compared to i*4 (and it is never faster). That is because, at a high level, signed multiplication overflow is undefined behavior while shift isn't. At a low level, gcc knows it can implement *4 as a shift anyway.
v[x + 4] = t[x + 4]; } return 0; }
-- Marc Glisse