Re: Bad inlining because of "throw"

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okay it CException::CException(..) doesn't get inlined now..
But it still doesn't inline my CHandleMove::onMove(...) because of the
throw

push    rbx
sub     rsp, 10h
cmp     edx, 3
mov     [rdi], rsi
jz      short loc_408990
mov     edi, 68h
call    ___cxa_allocate_exception
mov     edx, offset aPacketSizeIsDi ; "Packet size is...
mov     esi, 4
mov     rdi, rax
mov     rbx, rax
call    _ZN10CExceptionC1EiPKc ; CException::CException
mov     edx, offset _ZN10CExceptionD1Ev ; CException::~CException
mov     esi, offset _ZTI10CException ; `typeinfo for'CException
mov     rdi, rbx
call    ___cxa_throw
add     rsp, 10h
pop     rbx
retn

When i put the throw into a own function everything thing is fine..looks
like this (and also gets inlined into CHandleMove::onMove(...))


cmp     edx, 3
mov     [rdi], rsi
jz      short locret_408920
jmp     _Z14throwWrongSizev ; throwWrongSize(void)
rep retn

.. Its  a lot better to put the throw into a own function.. 



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