inconsistency compiling sdl graphics code with gcc and g++

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I've explained my problem at...
http://www.codeguru.com/forum/showthread.php?t=492258

It's probably something I'm doing wrong but I've always been able to
compile gcc stuff with g++.

Any suggestions much appreciated.

As an aside any suggestions about which graphics library would be
fastest to make scalable text characters travel in straigh lines ie as
if on conveyors under linux?


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