I've just found myself looking at a piece of C code like the snippet given below. It's supposed to be adding two longs and doing something special when the sum overflows. Here a and b could have any value, but are likely to be small in the common case. The snippet occurs in a fairly performance- critical section of code. long a, b, x; ... x = a + b; if ((x^a) < 0 && (x^b) < 0) goto deal_with_overflow; ... This code is wrong, I think, because it depends on undefined behaviour. I'm wondering how best to rewrite it so that (a) the replacement code is correct and portable C89, and (b) there's a reasonable chance of gcc compiling it to efficient assembler on common platforms. A bullet-proof solution (valid even in the presence of ones' complement machines, trap representations, etc.) is something like: if ((a >= 0 && 0UL + a > (unsigned long)LONG_MAX - b) || (a < 0 && 0UL - a > b - (unsigned long)LONG_MIN)) goto deal_with_overflow; x = a + b; but, not surprisingly, this generates rather inefficient assembler (with gcc-4.4 -O3). Any suggestions for improvements over this? On x86 or x86-64, the optimal generated code would presumably consist of just two instructions: an addition followed by a jump-on-overflow. Unfortunately, using inline assembly isn't really an option here. Are there any common C code constructs that gcc would compile to a jump-on-overflow instruction on x86? Mark