Hi, Thanks so much for your quick reply. This code is simliar to code in a third party source code that I have to fix and they do this all over the place. The question is w/o touching their code is there a way I can fix this? I tried explicitly casting the 1 to an unsigned short but it doesn't seem to work like this: a = (a + (unsigned short) 1) % b. Thanks for your help. Scott On Mon, Jun 2, 2008 at 6:59 PM, me22 <me22.ca@xxxxxxxxx> wrote: > On Mon, Jun 2, 2008 at 9:48 PM, Scott Phuong <mycleanjunk@xxxxxxxxx> wrote: >> >> unsigned short a; >> unsigned short b; >> >> a = 0xFFFF; >> b = 0x3FC; >> >> a = (a + 1) % b; >> printf ("A is 0x%x\n", a); >> // I expect the answer to be 0 and it is not! It is 0x100. Why is this? >> > > I bet if you did > > ++a; a %= b; > > you'd get 1. > > I don't know the exact rules, but 1 is an int, so a+1 will give you > (int)a + 1, which will be 0x10000, which when modded by (int)b will > not be 0. > > I'd have to read up on integral promotion to be sure, but I think the > only way is to add an explicit cast. > > a = (unsigned short)(a+1) % b; > > (If you want to keep it one expression, and of that form. ++a, a %=b; > is possible, as mentioned, and a = ( (a+1) & 0xFFFFu ) % b would also > work.) > > HTH, > ~ Scott >