Hello, I have just begun to play with SSE2 and gcc intrinsics. Indeed, maybe this question is not exactly about gcc ... but I think gcc lists are a very good place to find help from hardcore assembler hackers ;-1 I have a program which makes heavy usage of euclidean distance function. The serial version is: inline static double dist(int i,int j) { double xd = C[i][X] - C[j][X]; double yd = C[i][Y] - C[j][Y]; return rint(sqrt(xd*xd + yd*yd)); } As you can see each C[i] is an array of two double which represents a 2D vector (indexes 0 and 1 are coordinates X,Y respectively). I tried to vectorize the function using SSE2 and gcc intrinsics, here is the result: inline static double dist_sse(int i,int j) { double d; __m128d xmm0,xmm1; xmm0 =_mm_load_pd(C[i]); xmm1 = _mm_load_pd(C[j]); xmm0 = _mm_sub_pd(xmm0,xmm1); xmm1 = xmm0; xmm0 = _mm_mul_pd(xmm0,xmm1); xmm1 = _mm_shuffle_pd(xmm0, xmm0, _MM_SHUFFLE2(1, 1)); xmm0 = _mm_add_pd(xmm0,xmm1); xmm0 = _mm_sqrt_pd(xmm0); _mm_store_sd(&d,xmm0); return rint(d); } Of course each C[i] was aligned as SSE2 expects: for(i=0; i<D; i++) C[i] = (double *) _mm_malloc(2 * sizeof(double), 16); And in order to activate the SSE2 features, I am using the following flags for gcc (my computer is a laptop): CFLAGS = -O -Wall -march=pentium-m -msse2 The vectorized version of the function seems to be correct, given it provides same results as serial counterpart. However, the performace is poor; execution time of program increases in approximately 50% (for example, in calculating the distance of every pair of points from a set of 10,000, the serial version takes around 8 seconds while vectorized flavor takes 12). I was expecting a better time given that: 1. The difference of X and Y is done in parallel 2. The product of each difference coordinate with itself is also done in parallel 3. The sqrt function used is hardware implemented (although serial sqrt implementation could also take advantage of hardware) I suppose the problem here is my lack of experience programming in assembler in general, and in particular with SSE2. Therefore, I am looking for advice. Thank you. Regards Dario, the jackal.