Ian Lance Taylor wrote: > "Clem Taylor" <clem.taylor@xxxxxxxxx> writes: > >> I'm working on taking PowerPC VMX code that uses altivec intrinsics >> and rescheduling it with inline assembly. gcc is making some fairly >> bad scheduling choices in with the code, resulting in code that is >> running 4x slower then I was hoping for. I have a simplified version >> working, but with the real version gcc is failing with: "error: more >> than 30 operands in 'asm'". The code is using 28 vector registers and >> 6 serial registers. >> >> The code is a mixture of setup code in C and only the inner loop is in >> assembly, so it wouldn't be convenient to write this directly in >> assembly. Also, because the code is highly pipelined (to overcome the >> latency of the VMX floating point unit) it is a mess to split this up >> into multiple asm() statements. Beyond recompiling gcc with a larger >> operand count, is there a workaround for this problem? > > Use fewer operands? Otherwise, no. It's a hard limit in gcc. > > Since you mention the number of registers you are using, note that > that only matters if they are inputs or outputs. If you need a > temporary register, just pick one, and add it the clobber list. But > if you really have that many inputs and outputs, then you are stuck. Isn't this trivially fixed by changing: /* Allow at least 30 operands for the sake of asm constructs. */ /* ??? We *really* ought to reorganize things such that there is no fixed upper bound. */ max_recog_operands = 29; /* We will add 1 later. */ max_dup_operands = 1; in genconfig.c ? Andrew.