Hi, This is more of analytical question. Perhaps someone can discern me when an _Rb_Tree::find becomes expensive. Going into details, I have a map<long, TestVec>. TestVec is a vector of trees(once can think of a forest). So, I kind of insert this TestVec rather heavily. This can be thought similar to inserting a single TestVec for each instruction execution in a simulator of a cross compiler tool chain. A profiling version shows that _Rb_Tree::find() is taking about 15% of the time. As such this is a not a serious concern but it would be nice to know more on factors that would affect balancing these Red Black trees. One thought particularly influencing is operator<. When the key is a user defined class object, obviously operator< impacts. My question is to what extent can we expect inlining of operator< (if it gets inlined at all). Probably, I have not asked right point about operator<. Various views on this will be truly helpful. -- Regards, Anitha B @S A N K H Y A