Re: Command flags for debugging template code

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Thanks for the programming idea. That is certainly an easy way of doing
what I want.

Stephen

On Tue, 2007-03-27 at 06:43 -0500, John Love-Jensen wrote:
> Hi Stephen,
> 
> One of the problems with debugging (depending on the debugger and
> environment) is break points with inline functions.
> 
> To give me a debug-able spot I can drop a breakpoint on, I've done this
> before:
> 
> // --- Fruit.h ---
> void EljayBreakpoint();
> 
> class Fruit
> {
> public:
> 
>   template <typename Basket>
>   void print_Contents(Basket* container_ptr)
>   {
>     EljayBreakpoint();
>     std::cout << container_ptr->dump() << std::endl;
>   }
> };
> 
> // --- Fruit.cpp ---
> #include "Fruit.h"
> void EljayBreakpoint()
> {
>   std::cerr << "EljayBreakpoint: you are here\n";
> }
> 
> And then I set the breakpoint inside EljayBreakpoint.
> 
> I now realize I haven't needed to do this trick in many years.  So either
> the debuggers are better on the platforms I'm using and can sensically step
> into inline functions, or I'm making less boo-boos.
> 
> HTH,
> --Eljay
> 


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