Re: __builtin_constant_p and inline assembly constraints

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Simon Kagstrom writes:
 > At Wed, 23 Aug 2006 10:08:27 +0100,
 > Andrew Haley wrote:
 > > 
 > > Does it work if you make the whole thing a macro?
 > 
 > Yes, then it correctly decides that the argument is a
 > constant. Anyway, I can live with this behavior since it only makes
 > some possible optimizations fail. However, I have another fun problem
 > which I think is caused by my fix to the problem.
 > 
 > My fix looks like this (slightly simplified):
 > 
 > #define __emit_parameter(x) \
 >   if (__builtin_constant_p(x)) { \
 >     __asm__ volatile ( \
 >     ".long  0xfffd0000\n" \
 >     ".long  %0\n" \
 >     : : "i,!r"(x) ); \
 >   } \
 >   else { \
 >     __asm__ volatile ( \
 >     ".short  0xfffe\n" \
 >     ".short  %0\n" \
 >     : : "r"(x) ); \
 >   }
 > 
 > #define _syscall1(type,name,atype,a) \
 > type name(atype a) { \
 > 	register unsigned long __v0 asm("$2"); \
 > 	__asm__ volatile (".set  push\n.set  noreorder\n"); \
 >         __emit_parameter(a); \
 > 	__asm__ volatile ( \
 > 	".short 0xffff\t#" #name "\n\t" \
 >         ".short %1\n" \
 > 	: "=&r" (__v0) \
 > 	: "i" (__NR_##name) ); \
 >         __asm__ volatile(".set\tpop\n"); \
 > 	return (type) __v0; \
 > }
 > 
 > I've added another macro to create the bitpattern for the
 > argument(s). My problem now is that these are no longer in one asm
 > statement, and clever GCC then outsmarts me by moving things
 > around. This is not necessarily a problem, except I get code like
 > this:

Weird.  There's not really enough information here.  Can you provide
the .s file from the compiler?  That would give us more of a clue.

Andrew.

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