I _think_ iostream does some tricks (the nifty counter?) in order to properly statically initialize cin, cout, and cerr so strange things might occur if it's included twice although this sounds highly unlikely. In any case, it's usually better to include iosfwd in your header files rather than iostream. Noel On 1/8/06, Brian Budge <brian.budge@xxxxxxxxx> wrote: > Yeah, the funny thing is, the first thing included in my library > (tracing all the includes back depth first), is <iostream>. So in > this particular example, I don't really even need to #include > <iostream>... and in fact, when I don't, everything compiles great. > > Any suggestions on how to find such a name clash? > > Thanks, > Brian > > On 1/8/06, Noel Yap <noel.yap@xxxxxxxxx> wrote: > > Forcing users to #include in a specific order makes your code less > > usable. Try investigating what exactly is causing the error. Since > > iostream is a standard header file that shouldn't be depending upon > > anything in your header file, there's probably a name clash somewhere. > > > > Noel > > On 1/8/06, Brian Budge <brian.budge@xxxxxxxxx> wrote: > > > It turned out to be that I needed to change > > > > > > #include <iostream> > > > #include <subdiv_shellmap.h> > > > > > > to > > > > > > #include <subdiv_shellmap.h> > > > #include <iostream> > > > > > > Thanks, > > > Brian > > > > > > On 07 Jan 2006 21:55:48 -0800, Ian Lance Taylor <ian@xxxxxxxx> wrote: > > > > Brian Budge <brian.budge@xxxxxxxxx> writes: > > > > > > > > > I am getting the following error: > > > > > > > > > > error: expected `,' or `...' before numeric constant > > > > > > > > > > The code is trivial, and has been successfully used before. It is > > > > > from a template library I wrote. > > > > > > > > > > From searching google, I get the impression that it could be from > > > > > #including things in the "wrong" order. Could this be the case? > > > > > > > > It's very unlikely. > > > > > > > > > Anybody have any tips or tricks for narrowing down the problem here? > > > > > > > > Look closely at the source code. If that doesn't help, run the > > > > compile with --save-temps, and look at the relevant line in the .i (if > > > > C) or .ii (if C++) file. > > > > > > > > (Please don't reply to me personally; thanks.) > > > > > > > > Ian > > > > > > > > > > > > >