We've used tools like ccache and distcc to good effect on NetBSD, probably halving our average compile times on a code base of a million lines or so. I'm not sure if you can use those under Windows or not, but Linux should support them. NB. distcc allows distributed compilation if you have a few free machines lying around, and ccache caches object files based on a hash of the preprocessed source to reduce unnecesasry recompilation (useful if you do a lot of make cleans). They both improve compilation speed but not linking. ----- Original Message ----- From: "Vishnu Mahadevan Menon" <vishnu_m_menon@xxxxxxxxx> To: <gcc-help@xxxxxxxxxxx> Sent: Thursday, March 24, 2005 12:10 PM Subject: Speeding up compiling and linking > Hello all. > > The application I'm working on is of a decent size - > nearly 0.5 million lines of C++ code - and compiling > and linking is simply a *pain*. We build for both > Windows and Linux. On Windows we use Incredibuild > (from Xoreax)/VC++, and on Linux, Teambuilder/gcc. > > What are some of the techniques you use to speed up > linking and compilation times? I seem to run into > tricks like using shared libraries, forward > declarations etc., but it'd be great to have a clear > view of the major options available before embarking > on a major code rearranging exercise. > > Thanks in advance to those who'll respond! > > Best regards, > Vishnu. > > > > __________________________________ > Do you Yahoo!? > Yahoo! Small Business - Try our new resources site! > http://smallbusiness.yahoo.com/resources/ >