Hi Thierry, >In our case, pack structures are used for network packet decoding and the choice was made to pack structure to make it simple and avoid errors. Then if I were working on your QUICK-AND-DIRTY project, I'd instrument the code with the GCC __attribute__((packed)) on the network packet structures, and nothing else. That would be the quick-and-dirty fix. I stand by my earlier general advice to NOT pack those structures, and rather to make binary-format-savvy read/write routines. But this is "quick and dirty". >So actually, I am rather looking for a work-around (or some backward compatibility feature in gcc?). You may need to rebuild the Standard C++ Library with pack turned on, since you are being indiscriminate with what is/isn't packed. I presume you are using Intel based Linux, because other Linux platforms may or may not work with packed structures. There is a non-trivial performance penalty with using packed structures, even on Intel architecture. However, see next... >Using the fpack-struct on this project would just be a way to get a running version of my program in short time (no code changes, no specific tests).. I think that -fpack-struct will cause you more grief than my suggestion above to instrument the code's network packet structs. >...and have my boss happy to migrate to the linux world ;-). Can't argue with that. :-) Sincerely, --Eljay