Re: Static intialization of flexible arrays in C++

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gcc 3.3.3 compiles it just fine.
g++ 3.3.3 doesnt.

Since gcc 3.3.3 allows it, I hoped that g++ 3.3.3
would allow it too.

N.

--- corey taylor <corey.taylor@xxxxxxxxx> wrote:

> Nitin,
> 
>   What compiler are you using with this code?
> 
>   As your link shows, the flexible arrays are only
> legal in C99, and
> their static initialization only legal through GCC
> extensions.
> 
> corey
> 
> 
> On Sun, 13 Feb 2005 10:18:10 -0800 (PST), Nitin
> Karkhanis
> <nkarkhan@xxxxxxxxx> wrote:
> > Thank you for your email.
> > 
> > Flexible arrays are indeed legal.
> >
>
http://gcc.gnu.org/onlinedocs/gcc-3.4.3/gcc/Zero-Length.html#Zero-Length
> > (and it really is not a hack or a bad trick :), it
> has
> > been used for ages and I would be hard-pressed to
> come
> > up with an equally elegant solution to represent
> > variable size arrays )
> > The trick of using the max array size is not
> workable
> > in embedded applications where memory is at a
> premium.
> > And then there is the static intialization
> problem.
> > 
> > e.g
> > typedef struct {
> > 
> > } a_t;
> > 
> > I thought C++ is a superset of C and C code should
> > compile in a C++ compiler (except for strict type
> > checking) ..but guess not.
> > 
> > N.
> > 
> > --- Eljay Love-Jensen <eljay@xxxxxxxxx> wrote:
> > 
> > > Hi Nitin,
> > >
> > >  >Static initializations of a flexible array
> works
> > > with gcc but not with
> > > g++ . is this by design?
> > >
> > > Yes, this is by design.  C++ does not have
> flexible
> > > arrays (or what I've
> > > heard called "stretchy arrays" or "stretchy
> > > buffers").  C++ has STL
> > > std::vector.
> > >
> > > The stretchy buffer is a bad trick -- it's not
> > > portable, and may cause
> > > certain optimizations to fail is a bad way.
> > >
> > > (I'm not sure if it is even legit C code.  Maybe
> it
> > > is with C99.  I dunno.)
> > >
> > > A suggestion is to do the reverse:  specify the
> > > structure with the array
> > > given the maximum length, and allow allocations
> of
> > > less-than-maximum when
> > > used off the heap.  (There are caveats with this
> > > approach as well.)
> > >
> > > struct flex_array_1000
> > > {
> > >    int A;
> > >    int Data[1000];
> > > };
> > >
> > > Alternatively, you can use template structs to
> > > provide more exacting
> > > "hard-coded" arrays.
> > >
> > > template <int Count>
> > > struct flex_array
> > > {
> > >    int A;
> > >    int Data[Count];
> > > };
> > >
> > > ...and you can have the struct derived from a
> common
> > > base class if you need
> > > some sort of polymorphism.
> > >
> > > HTH,
> > > --Eljay
> > >
> > >
> > 
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> 



		
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