Just wondering, if I do a:
std::set_new_handler(std::terminate)
I won't have to worry about a std::bad_alloc being thrown when I do a 'new ...' or a 'new(nothrow) ...', right?
Its just that I'm writing a Ruby extension, and I tried wrapping C++ code in a generic exception-catching net, but it broke (I got all sorts of wierd and not-so-wonderful errors.) It seems that Ruby uses setjmp/longjmp for exceptions, and that is incompatible with the G++ 3.2.2 way. Oh well...
Also, I think that if C++ code longjmps back into C/Ruby space, objects allocated on the stack in the C++ function won't have their destructors called, is this correct? (Heap objects have a destruction function associated with them, so they aren't a problem.)
Any ideas on how to sort this problem, or work around it?
Thanks in advance, Asfand Yar
-- http://www.it-is-truth.org/