allocating memory with one of these lines:
pl=(list*)malloc((v)*sizeof(list)); or list*pl; pl=new list[v];
causes the program to be terminated by a segmentation fault.
v is an integer that equals e.g. 7 in my test runs (thus far from throwing a bad_alloc)
and list is trivially: struct list{ int x; int y; double d; };
Replacing the variable v by a constant value does not improve the situation.
Also:
cout << "A\n";
try {pl=new list[v];}
catch(bad_alloc) {cerr<< "not enough memory\n";}
cout << "B\n";
results in the output:
A
Segmentation fault
Additionally weird is that omitting the memory allocation
makes the program run further. Yet it crashes with a seg fault.
when trying to set up an outfile stream:
bmpofstream image("floor.bmp",xmax,ymax);
later in the program. The rest of the program contains datastructures for which I allcoate some 100kB memory (with new).
I use g++, gcc version 3.2.2 20030222 (Red Hat Linux 3.2.2-5)
Regards, ToK