======================================== Windows 2000 Professional CYGWIN_NT-5.0 1.5.4(0.94/3/2) GNU gcc version 3.3.1 (cygming special) GNU nm 2.14.90 20030901 GNU objdump 2.14.90 20030901 ======================================= How can one know if a function requested to be inlined is actually inlined? Here is an example. Are the foo2() and foo3() functions actually inlined? ====== 1. C++ code : File t.cpp : BEGIN ====== struct Foo { void foo1(); void foo2() {} // requested to be inlined void foo3(); }; void Foo::foo1() {} inline void Foo::foo3() {} // requested to be inlined int main() { Foo ins; ins.foo1(); ins.foo2(); ins.foo3(); return 0; } ====== 1. C++ code : File t.cpp : END ======== ====== 2. Compilation : BEGIN ====== $ g++ -save-temps t.cpp ====== 2. Compilation : END ======== ====== 3. Analysis of the t.s file : BEGIN ====== $ grep foo t.s .globl __ZN3Foo4foo1Ev .def __ZN3Foo4foo1Ev; .scl 2; .type 32; .endef __ZN3Foo4foo1Ev: call __ZN3Foo4foo1Ev call __ZN3Foo4foo2Ev call __ZN3Foo4foo3Ev .section .text$_ZN3Foo4foo2Ev,"x" .globl __ZN3Foo4foo2Ev .def __ZN3Foo4foo2Ev; .scl 2; .type 32; .endef __ZN3Foo4foo2Ev: .section .text$_ZN3Foo4foo3Ev,"x" .globl __ZN3Foo4foo3Ev .def __ZN3Foo4foo3Ev; .scl 2; .type 32; .endef __ZN3Foo4foo3Ev: .def __ZN3Foo4foo3Ev; .scl 3; .type 32; .endef .def __ZN3Foo4foo2Ev; .scl 3; .type 32; .endef ====== 3. Analysis of the t.s file : END ======== ====== 4. Use of the nm utility : BEGIN ====== $ nm -C t.o 00000000 b .bss 00000000 d .data 00000000 t .text 00000000 t .text$_ZN3Foo4foo2Ev 00000000 t .text$_ZN3Foo4foo3Ev 00000000 T Foo::foo1() 00000000 T Foo::foo2() 00000000 T Foo::foo3() U __main U _alloca 00000006 T main ====== 4. Use of the nm utility : END ======== ====== 5. Use of the objdump utility : BEGIN ====== $ objdump -CS t.o | grep foo 00000000 <Foo::foo1()>: 2a: e8 d1 ff ff ff call 0 <Foo::foo1()> Disassembly of section .text$_ZN3Foo4foo2Ev: 00000000 <Foo::foo2()>: Disassembly of section .text$_ZN3Foo4foo3Ev: 00000000 <Foo::foo3()>: $ objdump -CS t.o | grep foo 1a: e8 00 00 00 00 call 1f <main+0x19> 1f: e8 00 00 00 00 call 24 <main+0x1e> 2a: e8 d1 ff ff ff call 0 <Foo::foo1()> 35: e8 00 00 00 00 call 3a <main+0x34> 40: e8 00 00 00 00 call 45 <main+0x3f> ====== 5. Use of the objdump utility : END ======== ===================================== Alex Vinokur mailto:alexvn@xxxxxxxxxx http://mathforum.org/library/view/10978.html =====================================