Hi folks, common/populate operations are slow. They are not coded for performance, and do things in very slow ways. Mainly doing loops to create/remove files and forcing a task to be created and destroy for every individual operation. We can only fork a few thousand processes a second, whilst we can create or remove tens of thousands of files a second. Hence population speed is limited by fork/exit overhead, not filesystem speed. I also changed it to run all the creation steps in parallel, which means they run as fast as the filesystem can handle them rather than as fast as a single CPU can handle them. patch 1 and patch 3 address these issues for common/populate and xfs/294. I may update a bunch of other tests that use loop { touch file } to create thousands of files to speed them up as well. The other patch in this series (patch 2) fixes the problem with populating an Xfs btree format directory, which currently fails because the removal step that creates sparse directory data also causes the dabtree index to get smaller and free blocks, taking the inode from btree to extent format and hence failing the populate checks. More details are in the commit messages for change. Cheers, Dave.