Eric Rannaud wrote:
[...] Actually, for a bit of history, Windows Longhorn/Vista was supposed to jumpstart a revolution in screen resolution. Microsoft reworked the whole graphic stack (including font rendering) to make it a lot more resolution independent. They were aiming for desktop monitors with at least 3200x2000 pixels. See this 2004 story on Slashdot (http://tech.slashdot.org/story/04/07/30/238200/longhorns-windows-graphics-foundation-examined). It never happened, and it was for a number of reasons: 1- Many, many Windows applications assume about 72 ppi and render unscaled bitmaps to the screen. All those 16x16 icons? Totally
Yeah, and in places where it's totally unnecessary as well, like all those camera/CD burner/media player apps that wanted to make their window look like some kind of appliance :-)
It's interesting to compare that episode with the current software situation on Android/iOS/Metro. The HTML rendering model has taken the
Yes I think the only way for Microsoft to get consumers onto high-dpi displays will be Metro, and the Classic desktop running scaled on top of Hyper-V or whatever. For corporate desktops/Citrix/NX etc. I don't see it in the nearer future though.
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