Re: abort server not working on Fedora 32 Games spin (in live mode)

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On Tue, Mar 24, 2020 at 3:57 AM Paul Dufresne via test <test@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
I am unsure if abrt report are supposed to be generated on Games spin when a segment violation is detected.

I suspect it is.
I have seen that it does not today, as can be seen in:
https://bugzilla.redhat.com/show_bug.cgi?id=1671727

I was using a freshly copied daily image from:
https://kojipkgs.fedoraproject.org/compose/branched/Fedora-32-20200323.n.0/compose/Labs/x86_64/iso/Fedora-Games-Live-86_64-32-20200323.n.0.iso
written on a USB key.

I did try:
sleep 10m &
kill -SIGSEGV $!
as suggested on: https://developer.fedoraproject.org/tools/abrt/about.html
but no program seems to launch to gather information and subsequent abrt-cli reveals nothing to be shown.

I tried to follow recommendations on:
https://docs.fedoraproject.org/en-US/Fedora_Draft_Documentation/0.1/html/System_Administrators_Guide/ch-abrt.html
and the following pages.

I have observed that:
[liveuser@localhost-live ~]$ abrt-server
abrt-server[12753]: getsockopt(SO_PEERCRED): Socket operation on non-socket
[liveuser@localhost-live ~]$
and I just don't know if it is a real problem or not.

You're not supposed to run abrt server. If the Games spin uses GNOME, just run "Problem reporting" from the overview or "gnome-abrt" from the terminal and see whether the crash was detected.
 

Maybe it is normal in live mode and fixed on installation? (did not try yet... writing from the live usb key)

I don't expect such heavy operations like coredump processing to work from a LiveCD. The LiveCD is really supposed to be mainly an installer where you can preview the desktop. Any heavy operations are likely to fail soon, because all the disk space is virtual just in memory. Install it and then try again.

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