On Wed, 2014-07-02 at 18:08 +0200, František Zatloukal wrote: > It's difficult to run Fedora on old Intel graphics. From OpenGL 2.0 > support in Mesa lot of apps and (especially wine) games became > unplayable because the hardware doesn't support OpenGL 2 fully and lot > of things are slower. On gen3 (915 / 945 / G33 / GMA3150) yeah, there's half-baked support for ARB_fragment_shader that tries to work but falls over on shaders that are too complicated because the hardware simply doesn't support long shader programs. But upstream decided to do that because the alternative was users complaining that shaders didn't work at all... So yeah, sorry that your GPU is terrible, maybe get a better one. Alternatively there's driconf which lets you disable that, even at a per-app granularity so you can see if that's what gnome-shell is tripping over. (Note that you'll need to restart shell to make the change take effect, either by logging out or doing Alt-F2 r) Though none of this matters for Felix' case, since the 8xx series GPUs (among their many many other flaws) don't have shader support at all. Turns out hardware's gotten a lot more sophisticated in the intervening 13 years since that design... - ajax -- test mailing list test@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe: https://admin.fedoraproject.org/mailman/listinfo/test