https://bugzilla.redhat.com/show_bug.cgi?id=2277528 --- Comment #15 from Jonathan Steffan <jonathansteffan@xxxxxxxxx> --- (In reply to Davide Cavalca from comment #13) > > i686 is failing to build > > Oh well, we tried. I wonder if this will end up being an issue if/when we > end up trying to run proprietary games (as those are often 32 bit...) That's a good question. I think Monado would provide enough insulation from the game engines themselves talking to LH stuff but I don't know about the ABI between OpenXR/OpenOVR/OpenVR and Monado needing to be 32bit. Maybe there is enough abstraction in the OpenXR/OpenOVR/OpenVR we wont have to care. There is a lot of IPC stuff in use so we might be good. I run with a standalone HMD and 64bit WiVRn (i.e. modified Monado) and 32bit games work IIRC. -- You are receiving this mail because: You are always notified about changes to this product and component You are on the CC list for the bug. https://bugzilla.redhat.com/show_bug.cgi?id=2277528 Report this comment as SPAM: https://bugzilla.redhat.com/enter_bug.cgi?product=Bugzilla&format=report-spam&short_desc=Report%20of%20Bug%202277528%23c15 -- _______________________________________________ package-review mailing list -- package-review@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to package-review-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/package-review@xxxxxxxxxxxxxxxxxxxxxxx Do not reply to spam, report it: https://pagure.io/fedora-infrastructure/new_issue