[Bug 1465588] New: Review Request: xoreos-tools - Tools to help the development of xoreos

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https://bugzilla.redhat.com/show_bug.cgi?id=1465588

            Bug ID: 1465588
           Summary: Review Request: xoreos-tools - Tools to help the
                    development of xoreos
           Product: Fedora
           Version: rawhide
         Component: Package Review
          Severity: medium
          Priority: medium
          Assignee: nobody@xxxxxxxxxxxxxxxxx
          Reporter: rosser.bjr@xxxxxxxxx
        QA Contact: extras-qa@xxxxxxxxxxxxxxxxx
                CC: package-review@xxxxxxxxxxxxxxxxxxxxxxx



Spec URL: https://tc01.fedorapeople.org/xoreos/xoreos-tools.spec
SRPM URL:
https://tc01.fedorapeople.org/xoreos/xoreos-tools-0.0.4-1.fc25.src.rpm

Description: A collection of tools to help with the reverse-engineering of
BioWare's
Aurora engine games. xoreos-tools is part of the xoreos project; please
see the xoreos website and its GitHub repositories for details,
especially the main README.md.

Currently, the following tools are included:

* gff2xml: Convert BioWare GFF to XML
* tlk2xml: Convert BioWare TLK to XML
* xml2tlk: Convert XML back to BioWare TLK
* convert2da: Convert BioWare 2DA/GDA to 2DA/CSV
* fixpremiumgff: Repair BioWare GFF files in NWN premium module HAKs
* unerf: Extract BioWare ERF archives
* unherf: Extract BioWare HERF archives
* unrim: Extract BioWare RIM archives
* unnds: Extract Nintendo DS roms
* unnsbtx: Extract Nintendo NSBTX textures into TGA images
* unkeybif: Extract BioWare KEY/BIF archives
* desmall: Decompress "small" (Nintendo DS LZSS, types 0x00 and 0x10) files
* xoreostex2tga: Convert BioWare's texture formats into TGA
* nbfs2tga: Convert Nintendo's raw NBFS images into TGA
* ncgr2tga: Convert Nintendo's NCGR images into TGA
* cbgt2tga: Convert CBGT images into TGA
* cdpth2tga: Convert CDPTH depth images into TGA
* ncsdis: Disassemble NWScript bytecode

Fedora Account System Username: tc01

(The Xoreos project seeks to provide a FOSS replacement engine for classic
Bioware games running on the Aurora engine, in analogy to projects like OpenMW.
It is far from completion, and currently has dependencies that aren't permitted
to be packaged in Fedora. However the tools suite is much more useful today and
does not have this problem, which is why I'm submitting a review now).

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