https://bugzilla.redhat.com/show_bug.cgi?id=870860 Bug ID: 870860 QA Contact: extras-qa@xxxxxxxxxxxxxxxxx Severity: medium Version: rawhide Priority: unspecified CC: notting@xxxxxxxxxx, package-review@xxxxxxxxxxxxxxxxxxxxxxx Assignee: nobody@xxxxxxxxxxxxxxxxx Summary: Review Request: opencsg - Library for Constructive Solid Geometry using OpenGL Regression: --- Story Points: --- Classification: Fedora OS: Linux Reporter: miro@xxxxxxxxxx Type: --- Documentation: --- Hardware: All Mount Type: --- Status: NEW Component: Package Review Product: Fedora Spec URL: https://raw.github.com/gregjurman/opencsg-spec/master/opencsg.spec SRPM URL: https://github.com/gregjurman/opencsg-spec/raw/master/opencsg-1.3.2-5.fc17.src.rpm Description: CSG is short for Constructive Solid Geometry and denotes an approach to model complex 3D-shapes using simpler ones. I.e., two shapes can be combined by taking the union of them, by intersecting them, or by subtracting one shape of the other. The most basic shapes, which are not result of such a CSG operation, are called primitives. Primitives must be solid, i.e., they must have a clearly defined interior and exterior. By construction, a CSG shape is also solid then. Image-based CSG rendering (also z-buffer CSG rendering) is a term that denotes algorithms for rendering CSG shapes without an explicit calculation of the geometric boundary of a CSG shape. Such algorithms use frame-buffer settings of the graphics hardware, e.g., the depth and stencil buffer, to compose CSG shapes. OpenCSG implements a variety of those algorithms, namely the Goldfeather algorithm and the SCS algorithm, both of them in several variants. Fedora Account System Username: churchyard Retaken bug #678955 -- You are receiving this mail because: You are on the CC list for the bug. _______________________________________________ package-review mailing list package-review@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/package-review