[Bug 818401] Review Request: 0ad - Cross-Platform RTS Game of Ancient Warfare

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https://bugzilla.redhat.com/show_bug.cgi?id=818401

--- Comment #21 from pcpa <paulo.cesar.pereira.de.andrade@xxxxxxxxx> ---
The option to build with nvtt disabled is not documented,
and need a patch to "forward" it to the premake lua script,
and also to not fail before.

I would also prefer to have it in Fedora, but I am afraid
it may at some point no longer build without nvtt, and AFAIK
the code the patent cover is somewhat simple and I am not sure
there is no "inline" implementation of it somewhere else in the
sources. This is partly why I asked for some information at
http://trac.wildfiregames.com/ticket/1427

I think for this game this would qualify as "fair use", but
IANAL, and if doing this, would it also be "fair use" to have
s3tc enabled in Mesa? Maybe could also have a s3tc enabled
Mesa in rpmfusion; AFAIK Ubuntu has it as a PPA,
https://launchpad.net/~oibaf/+archive/graphics-drivers/

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