Please do not reply directly to this email. All additional comments should be made in the comments box of this bug. https://bugzilla.redhat.com/show_bug.cgi?id=459211 Gilboa Davara <gilboad@xxxxxxxxx> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gilboad@xxxxxxxxx --- Comment #21 from Gilboa Davara <gilboad@xxxxxxxxx> 2010-06-12 03:38:53 EDT --- - Missing BR (patch above). - Build just fine on F13/x86_64. - Game doesn't start from menu. - Starting the game from command line crashes. - Adding --debug shows the following callstack: (gdb) bt #0 0x0000003f910329a5 in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64 #1 0x0000003f91034185 in abort () at abort.c:92 #2 0x0000003f9102b925 in __assert_fail (assertion=0x673aba "surface != ((void *)0)", file=<value optimized out>, line=216, function=<value optimized out>) at assert.c:81 #3 0x000000000056e0b4 in -[MyOpenGLView init] () #4 0x0000000000569a14 in -[GameController beginSplashScreen] () #5 0x000000000056a89c in -[GameController applicationDidFinishLaunching:] () #6 0x000000000056c5b7 in main () if(!gameView){ gameView = [MyOpenGLView alloc]; --> [gameView init]; [gameView setGameController:self]; [gameView initSplashScreen]; } (I tried drilling down into MyOpenGLView, but I couldn't find the init function, and sadly enough, objc is too far from normal C to let me figure out what's broken and why assert was raised) P.S. Review stalled? -- Configure bugmail: https://bugzilla.redhat.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug. _______________________________________________ package-review mailing list package-review@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/package-review