Please do not reply directly to this email. All additional comments should be made in the comments box of this bug. https://bugzilla.redhat.com/show_bug.cgi?id=508836 --- Comment #8 from Bruno Wolff III <bruno@xxxxxxxx> 2009-07-01 20:02:16 EDT --- Speed isn't that big of a deal for this app, so I think being arch independent is the way to go. There is some documentation included, and I made that part of the main package. It doesn't include the rules, but that would require someone writing a free set. A draft set was provided on BGG to get proofed before the rerelease, but I don't think it is free and it has some errors. I maintain some errata and clarifications, but they don't replace the base rules. Anyway I'll take out the javadoc and put together another source rpm to look at tonight. I'll also resync to the latest SVN. I don't plan on tracking SVN releases continuously once the game is really packaged. The colossus projects do public builds of snapshots on an irregular basis when they think things look good, especially before getting ready to break things for new features. They'll probably be once this summer and how things go with Fedora might affect that. Thanks for clarifying things. I kind of started out with a moderately hard (java + legal) package for my first one, but I have a lot of interest in this particular one. -- Configure bugmail: https://bugzilla.redhat.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug. _______________________________________________ Fedora-package-review mailing list Fedora-package-review@xxxxxxxxxx http://www.redhat.com/mailman/listinfo/fedora-package-review