[Bug 458090] Review Request: LuxRender - Lux Renderer, an unbiased rendering system

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https://bugzilla.redhat.com/show_bug.cgi?id=458090





--- Comment #28 from Jochen Schmitt <jochen@xxxxxxxxxxxxxxx>  2009-05-13 13:54:33 EDT ---
(In reply to comment #27)
> for the blender plugin directory and the plugin installation problem.
> I think the solution is to symlinks every files present from
> /usr/share/blender/scripts/*.py* to the ~/.blender/scripts directory
> unconditionaly when blender is run.

This should be done by the current blender-wrapper script in the devel branch.

> Then, each files from /usr/share/blender/scripts/bpydata/config/* but not
> present in the ~/.blender/scripts/bpydata/config/ directory need to be copied
> to the end-user directory
> (file aren't expected to be copied from /usr/share/blender/scripts/bpydata/*
> since they are meant to be temporary files.)

Should be done in 2.48a-22
> 
> Unfortunately, I'm not sure what Blender.Get("datadir") is. It probably doesn't
> match our datadir, specially as it may be used for architecture dependent
> plugin (thinking about the yafaray case). But I wonder if it wouldn't have been
> easier to take theses:
> 
> %{python_sitelib}/blender/
> %if %{_lib} == "lib64"
> %{python_sitearch}/blender/
> %endif  

This should no be an issue.

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