I know I keep posting more review requests here. Sorry. I decided I needed to figure out a plan for gdnative plugins if I'm to write an article on rpm packaging godot games. The idea is that a game would put it’s pck file in /usr/share/[gamename]. It would create gdnative/linuxbsd in that directory. Then it would have a symlink from /usr/lib64/libgdgamerzilla.so to that directory. At which point you can do: cd /usr/share/[gamename] godot-runner --main-pack [gamename].pck I’ll probably have a shell script in bin to perform that. Bug 2010111 - Review Request: gdnativegamerzilla - Godot native interface to gamerzilla https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=2010111 -- Dennis Payne dulsi@xxxxxxxxxxxxxxxxxxxxx https://mastodon.gamedev.place/@dulsi _______________________________________________ Fedora Games SIG mailing list -- games@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to games-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/games@xxxxxxxxxxxxxxxxxxxxxxx Do not reply to spam on the list, report it: https://pagure.io/fedora-infrastructure