Re: Distro-agnostic advice for Godot Engine packaging

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2016-02-27 19:18 GMT+01:00 Igor Gnatenko <i.gnatenko.brain@xxxxxxxxx>:
> I will start working on this next weekend!
>
Great! Feel free to drop by on #godotengine-devel on Freenode if you
have any questions while working on the package.

I've also done a couple more changes to my packaging such as:
- providing the demos
- passing Mageia's custom CXXFLAGS and LDFLAGS
- defining the env variable BUILD_REVISION that will be put in the
version name ("2.0.stable.$BUILD_REVISION", by default
"custom_build").

Rémi
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