LordsAWar version 0.3.0 released!

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Hi folks!

LordsAWar! version 0.3.0 has been released with the following changes:

 * added new scenario Duel Of The Gods.
 * added new items to burn bridges, charm monsters in ruins, call for angels, send disease to a city, banish worms, raise defenders, and persuade neutral city.
 * added program to upgrade old versions of lordsawar saved games.
 * added program to import maps from Warlords 2.
 * audited battle probabilities in comparison with Warlords 2.
 * scenario editor can now export the map to a PNG file.
 * added fight order editor to the scenario editor.
 * updated to gtkmm version 3.
 * now using unicode everywhere. migrated from std::string to glib::ustring.
 * migrated from libtar to libarchive.

Fixed various gameplay bugs:

 * heroes were never showing up as women.
 * fixed bug where clicking the smallmap repeatedly and quickly would crash the game.
 * fixed bug in joining stacks in the scenario editor.
 * fixed many bugs in network play, thanks to Roger R.

Anyway it's definitely time for a new package.  I've compiled and tested it on Fedora 22 so it should go pretty easy for you.  I think Bruno packaged it last time, but I'm not sure if he's still involved or not.

The tarball is located here: http://download-mirror.savannah.gnu.org/releases/lordsawar/lordsawar-0.3.0.tar.gz

Anyway, this is an exciting new version, so thanks for helping people play LordsAWar!

Thanks,

Ben

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