Re: testing fedora redeclipse packaging

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Hello Jokaim, testers and gamesers, I'm currently looking for testers
for my new package "redeclipse" which is an FPS game, and I'd be happy
if you had the time to poke at it a bit, and karm it appropriately :)

I've already had a test inquiry from Joakim (thanks!) and below follows
a bunch of stuff which I thought might be relevant to test for this
particular package (with the caveat that I know naught about the proper
Fedora testing process).

On Sun, 2012-06-03 at 17:24 +0200, joakim@xxxxxxxxx wrote:
> Martin Erik Werner <martinerikwerner@xxxxxxxxx> writes:
> 
> > On Sun, 2012-06-03 at 14:38 +0200, joakim@xxxxxxxxx wrote:
> >> Hello, I'm interested in testing. How should I go about it?
> >> 
> >> regards,
> >
> > Hi, that would be great! :)
> >
> > The package is currently pending publication to the testing repo, but
> > should be there in day or so I think:
> > https://admin.fedoraproject.org/updates/redeclipse-1.2-10.fc17
> 
> Is it testable on F16? otherwise I need to upgrade a couple of machines
> which are not upgraded yet. 

Hmm, Red Eclipse requires Enet 1.3, which also is only in f17.

Although, I guess it should be fairly easy to just grab the enet and RE
RPMs from
http://koji.fedoraproject.org/koji/buildinfo?buildID=306840
and
http://koji.fedoraproject.org/koji/buildinfo?buildID=321682
and install in f16, hoping that enet is the only dependency that's
f17-only.

> 
> > There are some basic testing hints at:
> > http://fedoraproject.org/wiki/How_to_test_updatesI'm not sure what the process is with a new package, and if using a
> > clean system is a necessity... I'm not at all very familiar with the
> > Fedora process, as it were.
> >
> > If I would do a rough checklist myself:
> >
> > 1. Test installing and uninstalling of all packages:
> >  $ yum install redeclipse redeclipse-server redeclipse-data cube2font
> >  $ yum remove redeclipse redeclipse-server redeclipse-data cube2font
> > 2. Check if the game client runs, can play offline, and play on the main
> > online server:
> >  $ redeclipse
> >  $ redeclipse -x"dm bath"
> >  $ redeclipse -x"connect play.redeclipse.net"
> >
> > 3. Test if the game server runs and is accessible via the master
> > server: 
> >    - Mind that a server connected to the master (for a longer time)
> > should follow some guidelines, and will be community-moderated, c.f.
> > http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/guidelines.txt
> >    - Default ports for RE are 28801-28802
> >  $ redeclipse-server -x"sv_serverdesc $USER testserver"
> >  $ redeclipse -x"showgui servers"
> >    - Try to connect to your own server via the master server list
> >
> > 4. Check that server config examples docs, and manpages exist:
> >  $ ls /usr/share/doc/redeclipse/examples/
> >  $ man redeclipse
> >  $ man redeclipse-server
> >  $ man cube2font
> >
> > 5. Check that cube2font can make a font:
> >    $ cube2font /usr/share/fonts/dejavu/DejaVuSans.ttf default 3 19 1 1
> > 49 49 512 512 32 64 packages/fonts
> >
> > 6. Check that redeclipse has a correctly scaled icon, and a desktop
> > entry, as would be expected in your desktop manager.
> >
> > 7... Anything else you can think of that I missed ;)
> >
> > I've heard that RE does not work very well on the nouveau drivers,
> > however it does run fine on the sandy bridge GPU, and on
> > nvidia-nonfree/amd-nonfree (don't know about amd-free).
> 
> I have nvidia nonfree and intel free.
> 
> > Would you mind if I forwarded this, including your quote, to the
> > fedora-testing list?
> 
> Thats of course fine!
> 
> >
> > Thanks.
> 

-- 
Martin Erik Werner <martinerikwerner@xxxxxxxxx>

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