Hi,
On 05/12/2012 07:15 PM, Nelson Marques wrote:
2012/5/12 Hans de Goede<hdegoede@xxxxxxxxxx>:
<snip>
First of all, welcome to the Fedora Games mailinglist, and let me say that
we would love to have Unknown Horizons in Fedora.
You mentioned a review request for UH that you closed, which I indeed
found:
https://bugzilla.redhat.com/show_bug.cgi?id=718430
That review request points to this (recently fixed) FIFE bug:
https://bugzilla.redhat.com/show_bug.cgi?id=757352
But AFAIK there is no new review request for UH, did I miss it?
I'm going to re-open it (the one you mentioned before) once we have
all the dependencies prepared, let go a bit further:
1. Tom (spot) has updated the dependencies required to update ENet
(libenet), which provides the base layer for multiplayer. With ENet
updated, I can continue with my review request for 'python-enet' which
provides the python bindings used by UH for Multiplayer.
2. FIFE - The packaging of FIFE isn't really as I would like to be.
I'm gathering soon with FIFE upstream to propose a packaging model
that upstream can support and hopefully to implement it on the next
release in Fedora (and openSUSE);
Ok.
3. Guichan - a dependency to build FIFE; This probably the only
blocker as we need to submit a patch which was previously submited to
upstream, but no action was taken on it and upstream from guichan
seems to be masturbating themselves with UTF-8 implementation over the
last 2 years but no real release was made. I'm going to propose this
patch to Fedora guichan, which I don't mind also to co-maintain. If
guichan doesn't fix this, we're (UH upstream) prepared to fork guichan
so we don't have to strugle with vendors who can distribute UH.
As long as the patch does not change the API (extending it is ok),
then that should not be a problem.
So the first thing to do would be to work together with Simon to create
a new review request based on the latest spec / srpm you've available for
UH.
That's still on fedorapeople; though it needs some work as it's
probably around 1 year old. Plus the patch (to use system wide fonts,
LinLibertine and UMing) needs to be rebased against the current
release. No worries, I got all of that covered already. The only
blocker is Fedora guichan not supporting UTF8 (which is used by UH).
Hmm, UTF-8 support sounds like a potential big change the guichan, we
would really prefer to see support for something like that go in through
upstream, but if that is not working out I think we can come to
another solution.
In the FIFE bug I've read that the problem with UH is that some of
the game content files are of unclear origin, this is an absolute
blocker for getting UH into Fedora. So the first point of order
would be to make a list of all content (images, sounds, music,
level files, etc.), their origin and their license.
Fixed over a year ago. That's old information, just to be clear, if
such a problem existed UH wouldn't be distributed by Debian...
Good!
Any file which is either of an unknown origin / has an unknown
license, or has a license Fedora does not accept will need to either
be relicensed (requires permission of the original author), or
replaced!
That's not a problem and we can provide written evidence for the only
file that can be dubious from the author, relicensing us (I don't
remember what that file was, but it was a sound file if I'm not
mistaken).
That is not necessary if the README (or some other docs) clearly
states that all resources are freely licensed and under which
license (or a list of licenses of different files have different
licenses), then we will trust upstream on that.
This license audit (and replacing any files with issues) is by
far the biggest job that needs doing. Once that is done the
rest of the work for getting UH into Fedora will be relatively
easy :)
That stuff was already covered when that bug report was submitted ;)
Great!
This sunday we're meeting up (UH upstream) to discuss a few things.
One of our goal is that we can run exactly the same codebase and fixes
on all distributions that distribute UH; By trying to coordinate
packagers we hope to accomplish the following:
- use the same codebase and fixes in all distros and have them synched;
- provide package updates and version updates on the day of the
release for all distros;
- Provide official support to the distributions which follow our
packaging model (all the others I will suggest we use upstream static
binary blobs through the loki installer, under the same model, with
the codebase synched with distros);
Sounds great!
Question, how did Debian solve the guichan issue?
Regards,
Hans
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