> > Hi > > If anyone has thoughts on how to proceed, let me know > > Rahul If the new freedm stuff is equivalent to the old upstream for freedoom-freedm, yeah, I say Obsolete/Provide. As for the wad filenames, I'm not sure it matters to most people as long as the .desktop file works. > > -------- Original Message -------- > Subject: Re: freedoom 0.8 release? > Date: Sun, 21 Aug 2011 00:30:30 -0700 > From: Mike Swanson > To: Rahul Sundaram > CC: Simon Howard, RjY , catoptromancy > > > > On Sat, Aug 20, 2011 at 2:03 PM, Rahul Sundaram wrote: >> I was thinking of pulling in the latest git snapshot for Fedora and >> built it today. I have the following wad files >> >> /usr/share/doom/doom.wad >> /usr/share/doom/doom2.wad >> /usr/share/doom/freedm.wad >> /usr/share/doom/freedoom.wad >> /usr/share/doom/freedoom_levels.wad >> /usr/share/doom/freedoom_sounds.wad >> /usr/share/doom/freedoom_sprites.wad >> /usr/share/doom/freedoom_textures.wad >> >> Currently in Fedora, we have two different packages, freedoom and >> freedoom-dm and I am wondering how I should proceed? What's the diff >> between doom.wad and doom2.wad I could have the latest freedoom >> obsolete freedoom-dm and move forward. Let me know what the >> recommended way of packaging these is. > > The first three files are IWADs; files that contain the complete data > for a Doom engine to run. Effectively you can ignore the > freedoom*.wad files for packaging, as they all only contain patch data > (PWADs). > > doom.wad contains resources to support "The Ultimate Doom", the retail > version of Doom 1. doom2.wad contains the resources to support Doom > II and Final Doom, which the majority of PWADs (new levels, for > example) require. freedm.wad is the death-match only IWAD, it > contains the same resources as doom2.wad except for a different level > set. > > Personally I don't have a recommended way of packaging, although > Debian (sorry, I'm a Debian user :P) seems to rename our doom2.wad to > "freedoom.wad" (unrelated to the PWAD built from the source tree), > presumably to avoid a conflict with id Software's Doom II. For > compatibility purposes, our IWADs are named the same as the commercial > games, but wanting both Doom and Freedoom installed system-wide would > result in conflicting file names. > > _______________________________________________ > games mailing list > games@xxxxxxxxxxxxxxxxxxxxxxx > https://admin.fedoraproject.org/mailman/listinfo/games > -- in your fear, seek only peace in your fear, seek only love -d. bowie _______________________________________________ games mailing list games@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/games