I was a bit worried about the games spin alpha build because of a problem with livecd-tools and the openal-soft change. But I checked and there are staged i686 and x86_64 games spin isos, so I think that will be OK. glest got orphaned and needed immediate work to rebuild for openal-soft and was in the middle of an update. I took over ownership of the devel version (the 10 and 11 versions haven't been orphaned). I have a new build out in rawhide, but it isn't tested yet. I rearranged my hardware at home so that I can easily build rawhide games spins and burn dvds on the same machine. This will help with testing as the machines I have rawhide on don't have 3d support. (Not that the 3d support is great on the machines I have F11 on either, but at least it sometimes works on those machines.) I haven't got anywhere with doing the test plan documentation. It's still on my list of stuff to do. I'd like to get at least one done, as doing a number of similar ones will probably be fairly easy once the first one is done. But I don't expect to get finished before the F12 is released. netpanzer and supertux still need to be rebuilt for the openal-soft change. I'll be keeping an eye out on that and start bugging maintainers in about a week if they are still pending. At the WBC (a board gaming convention) I handed out 13 custom games spins based off F11 + updates + updates-testing with a couple of foreign repos defined to making adding in codecs in the like a bit easier. And I included colossus, which plays the game (Titan) that I was running a tournament for at the convention. I didn't get any feedback at the convention, but I try to ask people I gave them to, next year who things worked. _______________________________________________ Fedora-games-list mailing list Fedora-games-list@xxxxxxxxxx http://www.redhat.com/mailman/listinfo/fedora-games-list