Re: Making a games spin?

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Wed, Dec 03, 2008 at 09:17:04 +0100,
  Hans de Goede <j.w.r.degoede@xxxxxx> wrote:
>
> If you're planning on doing this anyways it would be great if you could 
> perhaps become the maintainer of an official Fedora Games spin?

Since I seem to be sucked into this and have been having some limited
success in at least finding problems, where do a publish changes to?

Can I file a bug against spin-kickstarts with a patch fedora-livedvd-games.ks
when I am ready?

What about documentation of the livecd-creator command used to build the
iso?

I am guessing I don't build the iso that gets published, since that should
probably done by someone else (release engineering?). How does coordinating
with that other person work in order to get test spins out for rawhide?

The included fedora-live-base.ks file indicates what repos get looked at.
It is delivered looking at rawhide and there doesn't appear to be a way
to override that on the livecd-creator command. Do I need to worry about
or is it something the person who builds the release version of the games
spin going to know how to deal with correctly?

_______________________________________________
Fedora-games-list mailing list
Fedora-games-list@xxxxxxxxxx
http://www.redhat.com/mailman/listinfo/fedora-games-list

[Index of Archives]     [Fedora Music]     [Fedora Extras]     [Kernel]     [Fedora Desktop]     [Fedora Directory]     [PAM]     [CentOS]     [Gimp]     [Yosemite News]     [Yosemite Camping]

  Powered by Linux