Re: Making a games spin?

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Bruno Wolff III wrote:
On Wed, Dec 03, 2008 at 17:09:44 +0100,
  Hans de Goede <j.w.r.degoede@xxxxxx> wrote:
Its mostly things like this and adding new cool games as they get packaged (and dropping less cool ones to make space I guess). The biggest problem is that doing test builds to see if things fit (and there are no errors causing the build to fail) take a lot of time. If you are willing to do that I'm sure they are plenty of people around willing to help if you hit any issues you cannot solve yourself, including the Spins SIG.

Is getting back as a spin going to require going through the "Feature"
process? That would impose some deadlines I would have to keep an eye on.

Jesse Keating said he wanted that to happen for Fedora 11 in the last Fedora Board IRC meeting. So I guess the answer is yes. I can help you with that.

Rahul


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