Re: Fedora Lost Labyrinth packages completed

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2008/5/25 Hans de Goede <j.w.r.degoede@xxxxxx>:
> Hi All,
>
> I'm done packaging Lost Labyrinth for Fedora, I ended up packaging elice,
> the engine, the graphics and the sounds all separately. I've done this
> because the graphics and esp. the sounds aren't updated as often as the
> engie, so this way I can keep the bandwidth needed to update to the latest
> versions small
>
> For those interested here are the review requests for the resulting
> packages:
>
> * elice - Elice is a PureBasic to c++ translator / compiler
> https://bugzilla.redhat.com/show_bug.cgi?id=448310
>
> * lostlabyrinth - Lost Labyrinth is a coffeebreak dungeon crawling game
> https://bugzilla.redhat.com/show_bug.cgi?id=448311
>
> * lostlabyrinth-sounds - Lost Labyrinth sounds
> https://bugzilla.redhat.com/show_bug.cgi?id=448312
>
> * lostlabyrinth-graphics - Lost Labyrinth graphics
> https://bugzilla.redhat.com/show_bug.cgi?id=448313

Hi Hans!! :)

Thanks for this, did you have to add any patches to the original source?

The licensing stuff is quite wierd, nothing is said about the license
in any of the source files nor the resources and sound files, and all
I could find is "Open Source (GPL)" in [1] and "GNU General Public
License (GPL)" in [2], which might not be explicit enough for
convincing the ftpmasters (always the bad guys, but in their defense I
must say that if I was in charge of that, I would probably do the
same). I still have doubts about the resources and sounds, as it is
often not taken for granted thay they are released under the GPL even
when the code is.

Is there any way that upstream could be more explicit about the
license under which is released the code, the sounds and the
resources? The ideal way would be to have a readme file in all of the
tarballs stating that clearly and also a copy of the license. Do you
think there should be a way to get that? Otherwise, maybe just a mail
from them, preferrably GPG-Signed, saying that might be enough.

Greetings,
Miry

[1] http://www.lostlabyrinth.com/index.php?p=start
[2] http://sourceforge.net/projects/lostlaby

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