Hey Callum, something just hit me like a brick: You asked: Sat, 19 Jan 2008 16:56:55 -0600, Callum Lerwick wrote: > On Wed, 2008-01-16 at 14:46 -0500, Tom "spot" Callaway wrote: > > A game where "targets" move across the screen to a predetermined > > point or line, where the player hits a button/key/mouse click as > > the target(s) crosses that point or line, and gets points. > > You've got to be shitting me. > > ... So, how about if the "targets" stay still and the cursor moves? I > think there's assloads of prior art on that... And replied to one of my replies with: Sat, 19 Jan 2008 16:56:55 -0600, Callum Lerwick wrote: > On Sat, 2008-01-19 at 20:42 +1000, Sam Arthur Allen wrote: > > What a crock of @#$%, I've seen this been done a few times. > > "Parappa the Rapper" on PS1 from 1995 comes to mind, it does > > *exactly* what the above paragraph states. > > The Parappa "targets" did not move. They were static, and used a > moving cursor: > > http://video.google.com/videoplay?docid=-1592483888067882190 > > So no this particular patent doesn't apply, so it isn't prior art. Great, Parappa has a different "timeline" than Guitar Hero's - I'm happy with that. Now, what games were under this patent concern? --Sam _______________________________________________ Fedora-games-list mailing list Fedora-games-list@xxxxxxxxxx http://www.redhat.com/mailman/listinfo/fedora-games-list