On Thu, 2008-01-17 at 14:15 +0200, Johannes wrote: > >From the top of my head, Moon Buggy. If you haven't seen it, here's a > quick description: You can see the left side of a (moon) buggy on the > right side of the screen and a (moon) surface underneath with pits in > it that moves from left to right. You control the buggy and have to > jump over the holes (you can't move left or right, you can just jump). > So: you have "targets" (pits) that move across the screen and you have > a predetermined point (buggy) where you have to press a button, so a > fine piece of prior art if you ask me. It's not very old (Version 1 was > released in 2004), but it has some ancestry: it's based on a 1982 game > "Moon Patrol" which, based on screenshots, seems to be quite similar. I don't think that is sufficient. The patent is pretty clear about the way to score points is for the player to hit a button to match the linear moving target when it crosses the point in space. "Jumping" or "Shooting" doesn't count. ~spot _______________________________________________ Fedora-games-list mailing list Fedora-games-list@xxxxxxxxxx http://www.redhat.com/mailman/listinfo/fedora-games-list