Michael Thomas wrote:
Hans de Goede wrote:
p.s.
Since you got this running and running as it should (IOW not at 2 fps),
would you be willing to also review it?
And / or maybe even maintain it. I'm currently investigating of buying
an radeon 9800 in combination with the new opensource r300 dri drivers
is a solution to get this working properly on my system, but if it isn't
I won't be capable to properly maintain it, reproducing problems is
going to be impossible at 2 fps.
I'll go ahead and maintain it. It's a dependency for ember, a
WorldForge client that we've been talking about on IRC.
I assume you're talking about ogre hre, I was talking about both ogre
and chess. I hope you will do chess too? Then I can cease my search for
a better yer opensource supported videocard and once again be happy with
my radeon 9250.
I won't have a chance to do anything more with it until this weekend,
though.
No problem.
Regards,
Hans
p.s.
Talking about ogre, I've used the SDL and not the GLX platform driver,
see a small commment in the specfile about this. This comment includes a
BZ nummer which refers to a BZ ticket about the use of Xrandr in another
causing problems. This is however not game specific the use of Xrandr
in general for resolution switching for games really is a bad idea, see BZ.
One of us should contact upstream and get them to switch to XF86VidMode
instead, as I've done for gcompris.
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