>>>>> "w" == wart <wart@xxxxxxxxxx> writes: w> The bones files are created based on the dungeon level that the w> user died on. There is a maximum of one bones file per user per w> dungeon level. This means that we don't know the name of the file w> until the user dies, that is, until the game ends. In that case, store the level inside the file and use a partially random name. It means that if you want to open a file for a particular dungeon level then you have to scan, but these days that isn't too much of a concern unless you have tens of thousands of files. It doesn't help you if you need to modify arbitrary files during play, however. - J<