Re: My game's feedback

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Victor Skovorodnikov wrote:
> Hi Mike,
>  
>  Awesome feedback, thank you very much.  Just exactly what I needed.  Yes, screen flickering is something I've been working on recently as I am relying on a lot of XClearWindow() calls to redraw images.  It didn't flicker as much on my end after I did some adjustments on my system but that's why it was important for me for someone else to try it out to get this feedback.  I'll definitely make it work better.
>  

What you should do is create a pixmap (XImage), and do all the drawing /
clearing there then call XPutImage to drop it on the screen in one call,
or multiple calls if you want to optimise and only update a fre
rectangular areas. After the XPUtImage call XFlush, then all should be well.

Regards,

Hans'


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