Please do not reply directly to this email. All additional comments should be made in the comments box of this bug report. Summary: Review Request: stratagus - Real-time strategy gaming engine https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=173722 ------- Additional Comments From lemenkov@xxxxxxxxxx 2006-03-30 03:52 EST ------- (In reply to comment #13) > Successfully built for FE-Devel. Oops. =========================================== configure: creating ./config.status config.status: creating Rules.make + /usr/bin/make -j2 gcc -o stratagus src/action/obj/action_attack.o src/action/obj/action_board.o src/action/obj/action_build.o src/action/obj/action_die.o src/action/obj/action_follow.o src/action/obj/action_move.o src/action/o bj/action_patrol.o src/action/obj/action_repair.o src/action/obj/action_research.o src/action/obj/action_resource.o src/action/obj/action_returngoods.o src/action/obj/action_spellcast.o src/action/obj/action_ stand.o src/action/obj/action_still.o src/action/obj/action_train.o src/action/obj/action_unload.o src/action/obj/action_upgradeto.o src/action/obj/actions.o src/action/obj/command.o src/ai/obj/ai.o src/ai/ob j/ai_building.o src/ai/obj/ai_force.o src/ai/obj/ai_magic.o src/ai/obj/ai_plan.o src/ai/obj/ai_resource.o src/ai/obj/script_ai.o src/beos/obj/beos.o src/stratagus/obj/script.o src/stratagus/obj/script_player. o src/stratagus/obj/stratagus.o src/stratagus/obj/construct.o src/stratagus/obj/groups.o src/stratagus/obj/iolib.o src/stratagus/obj/mainloop.o src/stratagus/obj/player.o src/stratagus/obj/pud.o src/stratagus /obj/selection.o src/stratagus/obj/spells.o src/stratagus/obj/script_spell.o src/stratagus/obj/util.o src/editor/obj/script_editor.o src/editor/obj/editloop.o src/editor/obj/editor.o src/editor/obj/edmap.o sr c/game/obj/campaign.o src/game/obj/game.o src/game/obj/intro.o src/game/obj/loadgame.o src/game/obj/savegame.o src/game/obj/trigger.o src/map/obj/script_map.o src/map/obj/script_tileset.o src/map/obj/map.o sr c/map/obj/map_draw.o src/map/obj/map_fog.o src/map/obj/map_rock.o src/map/obj/map_save.o src/map/obj/map_wall.o src/map/obj/map_wood.o src/map/obj/minimap.o src/map/obj/tileset.o src/missile/obj/script_missil e.o src/missile/obj/missile.o src/movie/obj/avi.o src/movie/obj/movie.o src/movie/vp31/obj/BlockMapping.o src/movie/vp31/obj/DCT_decode.o src/movie/vp31/obj/DDecode.o src/movie/vp31/obj/DFrameR.o src/movie/vp 31/obj/DSystemDependant.o src/movie/vp31/obj/FrameIni.o src/movie/vp31/obj/Frarray.o src/movie/vp31/obj/Huffman.o src/movie/vp31/obj/IDctPart.o src/movie/vp31/obj/Quantize.o src/movie/vp31/obj/Reconstruct.o s rc/movie/vp31/obj/YUVtofromRGB.o src/movie/vp31/obj/dct_globals.o src/movie/vp31/obj/pb_globals.o src/movie/vp31/obj/postproc.o src/movie/vp31/obj/unpack.o src/movie/vp31/obj/vfwPback.o src/movie/vp31/obj/vfw pbdll_if.o src/network/obj/commands.o src/network/obj/lowlevel.o src/network/obj/master.o src/network/obj/netconnect.o src/network/obj/network.o src/pathfinder/obj/astar.o src/pathfinder/obj/script_pathfinder .o src/pathfinder/obj/pathfinder.o src/pathfinder/obj/splitter.o src/pathfinder/obj/splitter_debug.o src/pathfinder/obj/splitter_lowlevel.o src/pathfinder/obj/splitter_zoneset.o src/sound/obj/script_sound.o s rc/sound/obj/cdaudio.o src/sound/obj/flac.o src/sound/obj/libcda.o src/sound/obj/mad.o src/sound/obj/mikmod.o src/sound/obj/music.o src/sound/obj/ogg.o src/sound/obj/sdl_audio.o src/sound/obj/sound.o src/soun d/obj/sound_id.o src/sound/obj/sound_server.o src/sound/obj/unitsound.o src/sound/obj/wav.o src/sound/obj/cdda.o src/ui/obj/botpanel.o src/ui/obj/button_checks.o src/ui/obj/script_ui.o src/ui/obj/icons.o src/ ui/obj/interface.o src/ui/obj/mainscr.o src/ui/obj/menu_proc.o src/ui/obj/menus.o src/ui/obj/mouse.o src/ui/obj/ui.o src/unit/obj/depend.o src/unit/obj/script_unit.o src/unit/obj/script_unittype.o src/unit/ob j/unit.o src/unit/obj/unit_cache.o src/unit/obj/unit_draw.o src/unit/obj/unit_find.o src/unit/obj/unittype.o src/unit/obj/upgrade.o src/video/obj/cursor.o src/video/obj/font.o src/video/obj/graphic.o src/vide o/obj/linedraw.o src/video/obj/png.o src/video/obj/sdl.o src/video/obj/sprite.o src/video/obj/video.o -lpng -lz -lm -L/usr/lib -lSDL -lpthread -lGL -lm -lz -lbz2 -lFLAC -lvorbisfile -lvorbis -logg -lmikmod -ldl -llua -llualib -lm -lz -lm -L/usr/local/lib -I. -O2 -pipe -fsigned-char -fomit-frame-pointer -fexpensive-optimizations -ffast-math -I./src/include -I./src/movie/vp31/include -DUSE_HP_FOR_XP -DMAP_REGIO NS -O2 -pipe -fsigned-char -fomit-frame-pointer -fexpensive-optimizations -ffast-math -DUSE_SDL -I/usr/include/SDL -D_REENTRANT -DUSE_OPENGL -DUSE_BZ2LIB -DUSE_OGG -DUSE_FLAC -DUSE_MIKMOD -DUSE_LUA -DUSE_ZL IB -DUSE_BZ2LIB -I/usr/local/include gcc: src/action/obj/action_attack.o: No such file or directory gcc: src/action/obj/action_board.o: No such file or directory gcc: src/action/obj/action_build.o: No such file or directory gcc: src/action/obj/action_die.o: No such file or directory gcc: src/action/obj/action_follow.o: No such file or directory gcc: src/action/obj/action_move.o: No such file or directory gcc: src/action/obj/action_patrol.o: No such file or directory gcc: src/action/obj/action_repair.o: No such file or directory ... =========================================== -- Configure bugmail: 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