On 30/04/2008, Thorsten Leemhuis <fedora@xxxxxxxxxxxxx> wrote: > That's far from ideal and breaks quite often (for example with some > proprietary games that have a hard coded rpath to libGL.so.1). I hope Fedora > and Livna/RPM Fusion can work out a better solution in the future to avoid > that mess. Steward (he maintains the fglrx and nvidia drivers in Livna) some > months ago on this list suggested to switch to using alternatives for > libGL.so.1, but he didn't get much (or any?) feedback on that. :-/ "/usr/lib/libGL.so.1" is, well, a well-established ABI, basically. -- fedora-devel-list mailing list fedora-devel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-devel-list