On Sat, 2008-02-23 at 15:04 -0600, Callum Lerwick wrote: > On Fri, 2008-02-22 at 14:02 +0000, Bastien Nocera wrote: > > On Fri, 2008-02-22 at 04:23 +0000, Kevin Kofler wrote: > > > Yet secondary shortcuts just work in KDE, and are easily settable through the > > > kcontrol (KDE 3) or systemsettings (KDE 4) GUI. > > > > What does that mean? It's easy to support multiple keyboard shortcuts in > > the backend, it's just hard to get right in the UI. > > > > I guess the "Yet" means that KDE managed to make it look good. I > > seriously doubt that, but I'm willing to take screenshots as a proof > > they managed it. > > What's the problem? Various games have been doing this since before KDE > was a twinkle in Matthias Ettrich's eye. That doesn't mean it was right, especially given the number of actions we have listed. I don't think a drop-down the size of the screen is easy to use. > For an example of how not to do it, maybe check out MAME... I'm still waiting for good example of how to do it though. -- fedora-devel-list mailing list fedora-devel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-devel-list