Hans de Goede wrote:
We might want to have jogl in the future, assuming it just includes some SGI licensed OpenGL header files, we might be able to replaced the encumbered parts like I did with glew.
I think it is more than just headers. I'm going to talk to upstream about it. I hope we can sort it out because there are some nice apps written on top of jogl these days (cf. http://code.google.com/p/worldwindrcp/ )
AG
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