2007/10/23, Nicolas Mailhot <nicolas.mailhot@xxxxxxxxxxx>: > > Firmware and ROMs for virtual machines is the same thing as graphics > > and music for games. > No it's not. One is code the other content. Frankly speaking content is the code for virtual machine too. Imagine a jpeg-vewer as virtual machine, which need ROMs (jpeg-images) for work. We need to distinguish between *real* code which natively executes on CPU and any other binary content which not executes natively. Win32 executables, ROMs, JARs are IMHO definitely falls into this category (content). As pictures, music and text-files they do not runs on CPU directly. > > We don't package them from sources but we package > > existing *prebuilt* graphics/music/maps /etc. > This is IMHO a misinterpretation of Fedora guidelines, I don't see any misinterpretations here. Binary code is binary code (which may runs in CPU), otherwise its a content like pictures or game maps. > and leads to > shipping (for example) a pre-built Eclipse or any proprietary > Java/.Net app because they're "bytecode" executed in "virtual > machines" I don't see any problems here. -- With best regards! -- fedora-devel-list mailing list fedora-devel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-devel-list