On 7/31/06, Matt Domsch <Matt_Domsch@xxxxxxxx> wrote:
You loose a lot of bully pulpit, but you make for happier users.
They are going to learn a very hard lesson. Users are never happy, all you do is shift what users are unhappy about. In fact I generally work under the assumption that the optimal integrated userbase unhappiness is an adiabatic constant which you can not decrease through incremental changes. No matter what incremental decisions you make, the total unhappiness has a lower bound and unless you have concrete evidence to the contrary, you also need to assume you are riding at the lower bound at every iteration of your icremental process. Certain correlaries immediate follow from these assumptions. One of which is that instead of thinking about how to increase happiness which incremental decisions, the most constructive way to think is how do I best manage a constant level of userbase unhappiness to best meet long term goals. Instead of asking question like.. "will this design decision about this compoent make users happier?" the better question becomes "What compoent do we want users to be unhappiest about?" -jef"when people answer the question about their glass being half full or half empty, why do they always forget that the glass is half full with air as well?"spaleta -- fedora-devel-list mailing list fedora-devel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-devel-list